The Enemy Within (2007 & 2014)
A series of Xbox 360 Video Games that explore the intersection between games, the spiritual, and the struggle against invisible foes. Conceptually, these pieces depict the experience that I have had becoming disabled due to an illness. The process was slow from 1998-2013 when I finally became a wheelchair user, or "wheeler" as I and others like myself in the community like to refer to ourselves. These games are coded in C# and XNA without a game engine. The graphics are digitally created in Photoshop from traditionally drawn, painted and printed charcoal drawings, acrylic paintings and etchings. There are 4 in the series.